||Indy Racing 2000||Audio developed for the N64|
Sound effects and music design documents
Sound design task plans
Scheduling for content creation
Creation of the sound design for Indy Racing League 2000 and all sound effects on the N64.
Field recording races, ambience and pit during the IRL Lone Star 500 at the Texas Motor Speedway.
Syncing audio to animations. Balancing, stereo and surround mixing. Integrity of the compressed game audio for the N64
MIDI. Creation of Sound Font 2 music banks
Located in the Dallas, TX area and forging audio needs world-wide.
Copyright © 2009 The Game Sound
Smith. All Rights Reserved.
"To have done this as well as they did in a N64 title was impressive to me. I give this title the ‘best racing audio’ honors in my book as far as N64 games go. For the first time, I was not bored or otherwise disappointed by the generally synthetic and droning sound effects so prevalent in N64 racing games... sounds great."
Sound: 92/100 - Digital Sports.com
"Many great effects are present; tire squeals, blown engines, and hard collisions and much more. With the help of real race commentators, you can feel the reality in the game."
Sound 5/5 - Major Review.com
"Very good application of the N64's limited sound abilities... better than we expected, the sound elements of Indy Racing really add to the game."