thesounddesigner@live.com
BattleZone  Audio developed for the PSP

Halo Wars Sound Design on the Xbox 360 by J.D. Smith - www.thegamesoundsmith.com  Terminator 3: The Redemption Sound Design on the Xbox, PS2 and GameCube by J.D. Smith - www.thegamesoundsmith.com  Sound Design for Spy Hunter on the PS2 by J.D. Smith - www.thegamesoundsmith.com

J.D. Smith - Audio Director / Sound Designer for MX Rider on the PS2. - www.thegamesoundsmith.com  J.D. Smith - Audio Director / Sound Designer for Battle Zone on the PSP. - www.thegamesoundsmith.com  Mission Impossible: Operation Surma Sound Design on the Xbox, PS2 and GameCube by J.D. Smith - www.thegamesoundsmith.com

J.D. Smith - Audio Director / Sound Designer for Stuntman: Ignition on the Xbox and PS2 from August 2004 to July 2006 - www.thegamesoundsmith.com  J.D. Smith - Audio Director / Sound Designer for Big Air freestyle on the GameCube. - www.thegamesoundsmith.com   J.D. Smith - Audio Director / Sound Designer for Terminator: Dawn of Fate on the Xbox PS2. - www.thegamesoundsmith.com

J.D. Smith - Sound Designer for Duck Dodgers on the N64. - www.thegamesoundsmith.com   J.D. Smith - Sound Designer for Beetle Adventure Racing! on the N64. - www.thegamesoundsmith.com

J.D. Smith - Sound Designer for Indy Racing League 2000 on the N64. - www.thegamesoundsmith.com   J.D. Smith - Sound Designer for Formula One World Grand Prix II on the N64. - www.thegamesoundsmith.com

J.D. Smith - Sound Designer for Formula One World Grand Prix III on the N64. - www.thegamesoundsmith.com   J.D. Smith - Sound Designer for HSV Adventure Racing! on the N64. - www.thegamesoundsmith.com

J.D. Smith - Sound Designer for Skies on the PC. - www.thegamesoundsmith.com         J.D. Smith - Sound Designer for Harrier 2001 on the N64. - www.thegamesoundsmith.com
Sound Design for Halo Wars on the Xbox 360 by J.D. Smith - www.thegamesoundsmith.com             Marketing Cinematic            
Audio Management
PSP audio programmer
Contract composer


Scheduling
Creation of the sound design documents and sound design task plans. Scheduling milestones for sound effects and music implementation

Sound Design
Creation of sound effects. Syncing audio to animations. Balancing, mixing and the integrity of the compressed game audio for the PSP

Music
Music Direction

Located in the Dallas, TX area and forging audio needs world-wide.

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The Game Sound Smith logo and the web images on this site are trademark and copyright of Smith Sound Design.
Box art, screen shots and all media copyright of their respective publishers or developers.

"The audio is suited perfectly to the gameplay, with heavy rock tracks and upbeat dance music adding to the adrenaline rush, especially in close matches. Explosions are frequent, weapons sound and look realistic while also feeling advanced and appropriate to the game's setting."
Worth Playing.com



"The sound creates the atmosphere of war very well while the rousing score gels with the action and is thankfully not the typical rock/rap that seems to be the norm these days."
Ace Gamez.com