The Game Sound Smith - Specializing in Sound Effects, Music and Voice Over Direction for the Complete Sound Design for Video Games.


contactme@thegamesoundsmith.com Terminator 3: The Redemption Audio developed for the Xbox, PS2 and GameCube systems.
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The Game Sound Smith - Sound Design Credits


Halo Wars Sound Design on the Xbox 360 by J.D. Smith - www.thegamesoundsmith.com  Terminator 3: The Redemption Sound Design on the Xbox, PS2 and GameCube by J.D. Smith - www.thegamesoundsmith.com  Sound Design for Spy Hunter on the PS2 by J.D. Smith - www.thegamesoundsmith.com

J.D. Smith - Audio Director / Sound Designer for MX Rider on the PS2. - www.thegamesoundsmith.com  J.D. Smith - Audio Director / Sound Designer for Battle Zone on the PSP. - www.thegamesoundsmith.com  Mission Impossible: Operation Surma Sound Design on the Xbox, PS2 and GameCube by J.D. Smith - www.thegamesoundsmith.com

J.D. Smith - Audio Director / Sound Designer for Stuntman: Ignition on the Xbox and PS2 from August 2004 to July 2006 - www.thegamesoundsmith.com  J.D. Smith - Audio Director / Sound Designer for Big Air freestyle on the GameCube. - www.thegamesoundsmith.com  J.D. Smith - Audio Director / Sound Designer for Terminator: Dawn of Fate on the Xbox PS2. - www.thegamesoundsmith.com

J.D. Smith - Sound Designer for Duck Dodgers on the N64. - www.thegamesoundsmith.com  J.D. Smith - Sound Designer for Beetle Adventure Racing! on the N64. - www.thegamesoundsmith.com

J.D. Smith - Sound Designer for Indy Racing League 2000 on the N64. - www.thegamesoundsmith.com  J.D. Smith - Sound Designer for Formula One World Grand Prix II on the N64. - www.thegamesoundsmith.com

J.D. Smith - Sound Designer for HSV Adventure Racing! on the N64. - www.thegamesoundsmith.com  J.D. Smith - Sound Designer for Formula One World Grand Prix III on the N64. - www.thegamesoundsmith.com

J.D. Smith - Sound Designer for Skies on the PC. - www.thegamesoundsmith.com        J.D. Smith - Sound Designer for Harrier 2001 on the N64. - www.thegamesoundsmith.com



 









Sound Design for Terminator3: The Redemption on the Xbox, PS2 and GameCube by J.D. Smith - www.thegamesoundsmith.com    

“I worked with JD for nearly five years at Paradigm while he was Audio Director (He was sorely missed after moving to Ensemble). With such high responsibility as a director, JD kept the corporate starch loose and at arms length, maintaining a great attitude and approachable personality to the audio group. He always kept the lines of communication open and clear, audio tasks in focus and on track, and provided quality sound for implementation in all of our games. Like any successful manager, he allowed each of us in the audio group to do what we did best. I would recommend JD to anyone/everyone and hope to work with him in the future!”  

Dustin Nulf, Audio Coder - Atari


Management

Audio programmers,
dialog editors,
hiring and directing external contract composers for the Xbox, PS2 and GameCube teams.


Scheduling
Creation of the music and sound design documents.
Scheduling milestones for sound effects and music implementation.

Sound design task plans.

Sound Design

Creation of the sound effects design for Terminator 3: The Redemption.
Development of all sound effects on the Xbox, PS2 and GameCube.
Final balancing and mixing for the Xbox, PS2 and GameCube.


Music Direction
Auditions, milestones and direction.

Voice direction.

Responsible for directing voice talent in Studio City, California.

Cinematic movies, cut scenes, animations and marketing
Creation and synchronization of all sound effects.
Voice and music direction.
Final stereo and surround mixes. 

Audio Tools
Sound Forge
Vegas Video
Acid


 
Terminator3: The Redemption Screen Shots
"The audio is pretty much flawless."

Worth Playing.com


"The sound effects are both loud and amazing... The cut scene and in-game action are all punctuated with plenty of auditory effects... you’ll hear the mechanical whirl of the Skynet patrol aircrafts, explosions, gunfire and cries of human resistance fighters getting slaughtered in the awful landscape. Overall, this is some pretty great stuff."

Game Zone.com


"In-game sound effects are actually top-notch"

Game Spot.com












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The Game Sound Smith
Located in the Dallas, TX area but forging audio needs world-wide.