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Management
Scheduling for content creation.
Sound Design
Creation of the sound design for Indy Racing League 2000
and all sound effects on the N64.
Field recording races, ambience and pit during the IRL Lone Star 500 at the Texas Motor Speedway.
Syncing audio to animations.
Balancing, stereo and surround mixing. Integrity of the compressed game
audio for the N64.
Music
MIDI. Creation of Sound Font 2 music banks.
Audio Tools
Sound Forge
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"To have done this as well as they did in a N64
title was impressive to me. I give this title the ‘best
racing audio’ honors in my book as far as N64 games go.
For the first time, I was not bored or otherwise
disappointed by the generally synthetic and droning
sound effects so prevalent in N64 racing games... sounds
great."
Sound: 92/100 - Digital Sports.com

"Many great effects are present; tire squeals,
blown engines, and hard collisions and much more. With
the help of real race commentators, you can feel the
reality in the game."
Sound 5/5 - Major Review.com

"Very good application
of the N64's limited sound abilities... better than we
expected, the sound elements of Indy Racing really add
to the game."
IGN64.com
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