The Game Sound Smith - Specializing in Sound Effects, Music and Voice Over Direction for the Complete Sound Design for Video Games.


contactme@thegamesoundsmith.com Halo Wars                                                                                                                                                                           Xbox 360 system
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The Game Sound Smith - Sound Design Credits


Halo Wars Sound Design on the Xbox 360 by J.D. Smith - www.thegamesoundsmith.com  Terminator 3: The Redemption Sound Design on the Xbox, PS2 and GameCube by J.D. Smith - www.thegamesoundsmith.com  Sound Design for Spy Hunter on the PS2 by J.D. Smith - www.thegamesoundsmith.com

J.D. Smith - Audio Director / Sound Designer for MX Rider on the PS2. - www.thegamesoundsmith.com  J.D. Smith - Audio Director / Sound Designer for Battle Zone on the PSP. - www.thegamesoundsmith.com  Mission Impossible: Operation Surma Sound Design on the Xbox, PS2 and GameCube by J.D. Smith - www.thegamesoundsmith.com

J.D. Smith - Audio Director / Sound Designer for Stuntman: Ignition on the Xbox and PS2 from August 2004 to July 2006 - www.thegamesoundsmith.com  J.D. Smith - Audio Director / Sound Designer for Big Air freestyle on the GameCube. - www.thegamesoundsmith.com  J.D. Smith - Audio Director / Sound Designer for Terminator: Dawn of Fate on the Xbox PS2. - www.thegamesoundsmith.com

J.D. Smith - Sound Designer for Duck Dodgers on the N64. - www.thegamesoundsmith.com  J.D. Smith - Sound Designer for Beetle Adventure Racing! on the N64. - www.thegamesoundsmith.com

J.D. Smith - Sound Designer for Formula One World Grand Prix III on the N64. - www.thegamesoundsmith.com  J.D. Smith - Sound Designer for Indy Racing League 2000 on the N64. - www.thegamesoundsmith.com

J.D. Smith - Sound Designer for HSV Adventure Racing! on the N64. - www.thegamesoundsmith.com  J.D. Smith - Sound Designer for Formula One World Grand Prix II on the N64. - www.thegamesoundsmith.com

J.D. Smith - Sound Designer for Skies on the PC. - www.thegamesoundsmith.com      J.D. Smith - Sound Designer for Harrier 2001 on the N64. - www.thegamesoundsmith.com





 









Sound Design for Halo Wars on the Xbox 360 by J.D. Smith - www.thegamesoundsmith.com     

“As the Audio Lead on Halo Wars, I had the great privilege of working with JD. He has an innate sense for sound design that not only helped create a lush and dynamic environment for the game, but that taught me a great deal about the art of sound design. His ability to balance detail and dynamics with the overall sonic picture is what gave Halo Wars the engaging audio experience it presents. Just as important as his sound design talent (maybe more important) is JD's ability to work through all manner of challenges with professionalism and confidence. Throughout the normal course of development there are no shortages of sweeping changes to the game's design/systems, shifting schedules, or sudden crises that require one to constantly adjust. Halo Wars was no different and JD always successfully met those challenges. Working on a team with JD was a great experience and I am a better game audio developer for having done so. I hope that I'll be able to team up with him again in the future.”  

Kevin McMullan, Audio Lead, Ensemble Studios

Sound Design
Responsible for creating the sound effects design for Halo Wars on the Xbox 360.

Creating and authoring DVD multi-media presentations for Halo Wars team meetings, demonstrating concept art with 5.1 audio of the different world ambiences, validating the direction of the sound design and proof of concept.


Generation, implementation and manipulation of all sound effects.

Creation of dynamic ambience and war audio systems.

Creation, synchronization and mixing of 2.0 and 5.1 audio for cut scenes, marketing cinematics and animations.

Final balancing, 2.0 and 5.1 mixing for the Xbox 360.


Audio Implementation
Audio Kinetic - Wwise
Visual Studio


Audio Tools
Sound Forge
Vegas Video
Symbolic Sound Kyma on Capybar
a

Authoring Tool

DVD Architect

Source Control

Perforce
 
Halo Wars Screen Shots
"As good as the music is, what’s most pleasing about the sounds in Halo Wars are the sound effects... The game is encoded in Dolby digital Surround, so those with an uber-home theater systems will really feel the full auditory effect."

Sound: 9/10 - DaGameBoyz.com


"The sound effects add serious weight to the experience."

Sound: 9/10 - IGN.com


"The audio elements - from the vehicles, beeps, whistles, grunts, gunfire, explosions, and death - are all top notch."

Sound: 9.5/10 - Kombo.com



"Each unit not only looks authentic but sounds the part too; the whine of a Warthog's engine, the whoosh of exploding plasma grenades, the rattle and boom of an attacking Scorpion and the chatter of plasma pistols, with a wide range of comments from marines and Covenant alike completing the atmosphere perfectly."

Sound: 9/10 - Ace Gamez.com


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The Game Sound Smith
Located in the Dallas, TX area but forging audio needs world-wide.